Capture the Flag
Capture the Flag
Intensity Rating
Game Details
Players: 10 - 40
Minimum Age: 9 years
Avg Duration: 30 mins
Rounds: 3 x 10 mins
Avg Calories Burned: 100
A classic team game played indoors or outdoors. Two teams each have their own colour flag placed in their “home base.” The objective is to steal the other team’s flag and take it to their own base. Players can tag or capture opposing players if they enter enemy territory. Tagged players may be frozen in place, sent back “home,” or placed in “jail.” Players can only be freed by their own team members.
Rules:
- "Jailed" players are bought back, using the "CATCH" rules.
- Catch Rules: a player that catches an arrow fired at them by the opposing team, then shouts "CATCH!" and the referee allows 1 player from the catcher's team back into play.
- Once a player is back from jail AND at their home base's flag, they are back in play.
- "Frozen" players require a physical tag from a team-mate's hand, to free them from their frozen position, but they become immediately restored to "active player" status.
- "Sent Home" players are inactive until they reach their base's flag.
- Games are 3-rounds, with a "best 2 out of 3" ruling system and have a duration of up to 10 minutes per round.
- If neither team is entirely out, by the end of the round, then the team with the highest player-count at the end wins.
- Offenses in or out of the game will result in warnings, or participants being removed from the game for repeat offenses.
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Shoot at targets, highest points wins.
X-Sports Selection
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Fire and Ice
Freeze opposition players to win, tag your team to keep them alive.
Protect the VIP
Keep one team member safe, everyone else is expendable.
Capture the Flag
Capture their flag whilst keeping yours safe.
Team Death Match
Last person standing wins