Schools and Educators

Our schools & educators games are designed around building skills from the ground up.
We take participants through from complete novice, to an experienced combat archer, using a set of sessions, that build from static target skills, to agile, acrobatic archers.
Confidence building is our primary goal at the outset, coordination drills of progressing difficulties are designed to push players to think faster, react faster and get their hearts pumping a little faster. We introduce agility drills into the already established coordination drills, incorporating rolls, jumps, dodges, ducking and generally improving spatial awareness and fitness.
We combine these skills in short 1v1 combat games.
The next cycle introduces the important teamwork skills; leadership, communication (verbal and non-verbal), planning, tactics, common goals, democracy, goal setting and group coordination. We expand on all of these aspects, which have greater applications in the world outside of Archery Assault.
Players learn all these skills for our games, but gain so many skills to help them to win the biggest game there is!